The first and most important aspect of the popularity of Dota 2 is that the game is a team game. Also, the game is addicting so you and your friends can easily get used to it and play every day. Moreover, Dota 2 is a game of strategy. Each game comes with a unique scenario and you have to act accordingly.
Why is Dota 2 so addictive?
The taste of victory will make everyone want to play more and win even more, hence why so many people are addicted to the game. The feeling you get after your hard work pays off is always pleasant, so one victory can lead to an uncontrollable urge to play more Dota.
Is Dota 2 more fun than LOL?
DOTA 2 boasts a steep learning curve, while League of Legends is fairly easy to pick up on. While this might seem like a disadvantage on DOTA 2s part, the games complexity makes it far more rewarding once youve put in the time to understand the games mechanics and successfully execute some unusual builds and plays.
Is Dota 2 worth learning?
Dota 2 can be a very intimidating game for beginners, with so many things to learn. Veterans have likely mastered every hero, learned every skill, and memorized the numerous item recipes. Play for fun, have a positive attitude, and youll see all the very best Dota 2 has to offer in 2021.
Why is Dota 2 so popular?
Dota 2 is extremely famous for its strategy-based gameplay. Although Dota 2 has not changed the only map in it, each game creates a new scenario. The large hero pool also keeps the players involved in the game. A player can play one hero out of more than 100 heroes available in each game.
Is LoL more balanced than DOTA?
Champions in LoL are much more balanced. But what Dota 2 offers is balance towards competitive play. This means you cant expect to pick a hero to counter another certain hero, but rather, have a team build a strategy around it. This is one of the many reasons why Dota 2 offers more complexity.
Is Dota 2 a AAA game?
Is DOTA 2 an Indie or an AAA game or something in between? It started as a MOD, it was developed, tested, balanced, popularized as a MOD (thats ~below~ Indie, its not even game designers but enthusiast volunteers). It had no financial backing from an AAA company budget, no exposure through advertising.